Poll: Box Art Brawl #34 - Excellent Dark

Welcome back to Box Art Brawl, the weekly vote where you make a decision which retro regional box art variant wins in the beauty stakes according to sophisticated contemporary tastes. Oh yes.


Final week Castlevania for the N64 entered the ring in a third look for the series and 1 of the closest fought brawls to date. In the finish Europe just edged a victory over Japan by a mere 3% whilst North America trailed far behind with just a tenth of the all round vote. We guess you weren't fans of Reinhardt's bushy eyebrows. Congratulations to Europe, but we're particular we have not observed the last of Castlevania round these parts.


This week is a real gimme possibly the most significant foregone conclusion in the history of democracy, but we've delayed it extended enough. Excellent Dark for the Nintendo 64 was provided a distinct cover in each area, an exciting story in itself which we delved into final year by speaking to former Uncommon Art Director Kev Bayliss. Nevertheless, right now ours is not to reason why. Today, we're just voting for our favourite.


C'mon then. Let's get on with it.


North America


North America got a close-up of Joanna Dark's CG face with Elvis, her alien chum, reflected in her appropriate eye. Strands of hair flick down over her brow and we like the lighting that suggests she's hidden in the shadows, waiting to strike. The gun barrel appears particularly clean as it breaks into the frame and who doesn't adore a attractive red laser beam? It tends to make us consider of Arnie's gun in the first Terminator film. That's a great in our books.


The game was compatible with most each 'Pak' made for the N64, as you can see from the red strip down the correct side. The slick logo sits prominently against the darkness at the best and that little gold Rareware logo gives us the feels, also. It really is dark but nonetheless colourful. Not undesirable, not poor.


Europe


Searching definitely practically nothing like the in-game model for the character, right here we get the more sultry CG version of Joanna Dark (basically Lara Croft moonlighting as a secret agent) and the bottom half of the gun we saw on the North American cover. It really is still dark, but the face fades as many images are layered behind ol' Jo displaying a variety of structures and what looks like level geometry. None of it is especially easy to make out, even though you can see Elivis and one of his Maian mates.


The usual black border widespread to Nintendo's N64 output in Europe is gone here with the information displayed more than the main image. Identical logo as the North American variant. Again, it sets the scene nicely. Not undesirable, but it really is all a bit immaterial, is not it...


Japan


Game over, man. Where's a gif of Homer Simpson dribbling when you need a single?


If you actually wanted to nitpick you could argue that the game cover inside the huge box which includes the game and Expansion Pak is rubbish, but in our experience gamers never like to be pedantic like that. Here is all the same, though:


© Nintendo Life


Ah, there you are Agent Dark! Just in time to click 'Japan' below and hit the vote button:


There will be individuals who do not like the Japanese a single - that's completely fine! Everyone is entitled to their opinion and we welcome all to Box Art Brawl! There is only one particular right answer, even though... We joke! Ha!


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t edged a victory over Japan by a mere 3% whilst North America trailed far behind with just a tenth of the all round vote. We guess you weren't fans of Reinhardt's bushy eyebrows. Congratulations to Europe, but we're particular we have not seen the final of Castlevania round these parts.


This week is a actual gimme possibly the greatest foregone conclusion in the history of democracy, but we've delayed it extended adequate. Ideal Dark for the Nintendo 64 was offered a distinct cover in each and every area, an exciting story in itself which we delved into last year by speaking to former Uncommon Art Director Kev Bayliss. However, today ours is not to explanation why. These days, we're just voting for our favourite.


C'mon then. Let's get on with it.


North America


North America got a close-up of Joanna Dark's CG face with Elvis, her alien chum, reflected in her appropriate eye. Strands of hair flick down over her brow and we like the lighting that suggests she's hidden in the shadows, waiting to strike. The gun barrel appears especially clean as it breaks into the frame and who does not really like a sexy red laser beam? It makes us consider of Arnie's gun in the initial Terminator film. That is a excellent in our books.


The game was compatible with most every single 'Pak' produced for the N64, as you can see from the red strip down the correct side. The slick logo sits prominently against the darkness at the leading and that small gold Rareware logo offers us the feels, also. It really is dark but nevertheless colourful. Not bad, not undesirable.


Europe


Hunting completely absolutely nothing like the in-game model for the character, right here we get the far more sultry CG version of Joanna Dark (primarily Lara Croft moonlighting as a secret agent) and the bottom half of the gun we saw on the North American cover. It's nonetheless dark, but the face fades as several photos are layered behind ol' Jo showing numerous structures and what appears like level geometry. None of it is specifically easy to make out, though you can see Elivis and one of his Maian mates.


The usual black border widespread to Nintendo's N64 output in Europe is gone here with the information displayed over the primary image. Identical logo as the North American variant. Once again, it sets the scene nicely. Not poor, but it really is all a bit immaterial, isn't it...


Japan


Game over, man. Where's a gif of Homer Simpson dribbling when you require a single?


If you actually wanted to nitpick you could argue that the game cover inside the massive box which includes the game and Expansion Pak is rubbish, but in our expertise gamers don't like to be pedantic like that. Right here is all the same, though:

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